Some scenario about the main battle of the middle earth but with some changes. ĭefend city against Sassanid Persian army The domestic sphere drove overall growth, with consumer and capital spending growing at solid rates. but there are peasants, which doesn't like you. The economy recorded mild growth in Q4, exiting the technical recession it had entered in Q3. You are the castellan of a castle, which belongs a alliance of towns. Small map pack made by me and some friends, the maps aren't considered balanced we often play with custom rules.Ĭategory: Stronghold: Multi-Player Scenario ġ5 diverse multiplayer maps for 3-5 players A good place in founding a dynasty, but you live in troubled times. This is your change to create a thriving village in the wilds.Ī town owns you, the wolf, money and payed it, giving you their castle. Your scouting party has already set up a stockade to keep the wild animals at bay, but there is much work to be done. In the heart of the barren lands, between the dunes, stands an ancient monastery.Ī map of the transvaal region in south africaĪ secluded hideaway, perfect for a small camp or large castle.įorced into exile, you must find refuge in the wilderness.
Stronghold Crusader: Eyecandy and Landscapes.Stronghold Crusader: Economic Scenarios.
Please contact me on Discord Taki7o7#1753 if you find any bugs (in best case with explanation how to reproduce it) or if you have any questions. Please use it wise, the settings from above may not fit your needings.Fitting interval gets calculated by the GlobalTimeDilation Slomotion & Interval should not cause problems.For example that fresh players don't get checked the first few seconds or so. When Players join they often initially have a very high ping, remember that for your configs.ShowWarningsToAdmins - If set to true, Admins will see the Kicks-List. ShowKicksToAll - If set to true, everybody will see the Kicks-List. If set to false, just warned users will receive a info. ShowWarningsToAdmins - If set to true, Admins see who get's warned & warned users still receive a info. If set to false, only the people receiving a warn receive a proper message. ShowWarningsToAll - If set to true, everybody will see the Warnings-List. ResetWarningsNegativeChecksInRow - If the user passes X Checks in a row without getting a Warning, his Warnings will reset. MaxWarnings - Warnings needed to get finally kicked by the System. MaxPing - Maximum Ping allowed before a Check will hand out a warning SpawnServerActorsOnMapLoad=/Game/Mordhau/Maps/Taki7o7/ServerActors/AntiHighPing/AntiHighPing.AntiHighPing_Cģ.) Also in your Game.ini add A NEW Section called TakiAntiHighPing and underneath it add variables as shown below: ĬheckInterval - Interval in Seconds to check for HighPingers ĬheckCount - Count for Checks before resetting User-Infos regardless of their results If you already use any other mod, forget my last sentence.Ģ.) In your Servers Game.ini add following line to the ALREADY EXISTING Section : I prefer just uploading it to the server, since it's an server actor & therefor there is no need for the user to download anything at all and with that, avoid any mod.io related issues. Or you can just download the Pak File & move it into Mordhau/Content/Paks of your Server. You can do it as you do it with a normal mod.
added with 0.7.0.7.2ġ.) Add the mod to your server. Max ping getting displayed is 1000, need to display >999 in that case.Sometimes Kick-List shows already kicked players again should be fixed as of 0.7.0.7.1 (let me know).Sometimes combined Warnings list gets shown with no players listed at all should be fixed as of 0.7.0.7.1 (let me know).After alot of live-testing i found several bugs with this mod: